Everything you've come to expect from Lara, environmental puzzle solving, exploration and firefights, is in Lara Croft and the Guardian of Light, but it's presented with more cohesiveness than we'd ever seen in a Lara Croft title. No longer did we feel like we were in a "combat level" or a "puzzle section". All elements, from filling baddies full of lead to wrapping our noggin' around a complex contraption, seamlessly formed a seat-of-the-pants experience that'd make Indiana Jones envious.

The Lara Croft and the Guardian of Light co-op also adds an interesting layer to the gameplay, giving you the ability to play alongside a buddy as Totec, the titular protector of the light.

The two characters complement each other with specialised abilities that encourage teamwork, something the level design requires to progress. At the heart of this collaboration is Lara's grappling hook and Totec's spear, used separately or in conjunction. Totec, for example, can balance across Lara's grappling line, while she can climb on his wall-planted spears.

Lara Croft and the Guardian of Light

Both can also carry up to four weapons, allowing them to tear through all manner of not-of-this-world beasties. From baddie barbecuing flamethrowers to face-ventilating hand cannons, a brimming variety of guns and gadgets can be assigned for quick access. Arsenals are further rounded out with unlimited mines that can be detonated from a distance and athletic abilities such as evasion and jump moves.

Complementing the mad spelunking and slaying skills in Lara Croft and the Guardian of Light is a variety of RPG-like upgrades that can be applied by collecting points, artifacts and relics. Some will add passive perks, like an increased life bar, while others yield more in-your-face explosive advantages. Experimenting with new items and upgrading your character quickly becomes an addictive game-within-the-game, especially as more goodies are added to your stash.

There's plenty to be discovered on the critical path in Lara Croft and the Guardian of Light, but optional Challenge Rooms offer even more rewards for especially brave treasure hunters.

Tying it all together is an eye-popping presentation with fantastic lighting and shadowing tricks, immersive water and explosion effects, and varied environments bursting with detail to generously fill out Lara Croft and the Guardian of Light's world.

Additionally, the zoomed-out camera gives way to epic vistas panning over areas you've just traversed or ones yet to be discovered. The only drawback the isometric view has is it makes tricky jumps more difficult than necessary, more than once we ended up skewered on a spike because we couldn't quite grasp the angle. Lara Croft and the Guardian of Light's barely there story and cheesy dialogue also tarnish the otherwise polished package.

Lady Lara's return shines brightest during co-op play but it makes for a damn fine solo run (when you're alone, Totec is dropped from the equation, but the game compensates by slightly altering the puzzles and abilities).


Whether you venture out with a pal or on your own, Lara Croft and the Guardian of Light is like a breath of fresh air in a corpse cluttered tomb, and it signals a triumphant return for one of gaming's most iconic heroines.