Charlotte is Techworld editor. She joined as senior reporter in April 2014 having previously worked as assistant editor at Government Computing.
Virtual reality and augmented reality technologies dominated technology news in 2016, and 2017 is set to be the same.
HTC Vive, Facebook’s Oculus Rift, Microsoft’s Hololens and Playstation’s gaming-focused headset have all launched to huge demand.
So far, much of the commentary has focused on its appeal to gamers. But could it take off in other sectors too?
Here are just a few sectors where VR and AR could have a huge impact.